122 open roles · Producing/Management - Cloud Chamber
Associate Producer
- Added to ZestAmigo
- Last seen on employer site
Where you can work
Unspecified
Locations named in the listing
- Montréal, Quebec, Canada
- Novato, California, United States
View location wording from the posting
- Montréal, Quebec, Canada
- Novato, California, United States
Employer description
As an Associate Producer at Cloud Chamber, you will coordinate the work of technical and creative professionals to drive delivery of a fundamental part of our game. Utilizing your experience with Agile game development, expert communication skills, and overall good judgment, you will help your team navigate daily roadblocks and long-term risks to realize our ambitious vision for the future of BioShock.
What You’ll Do:
- Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work.
- Partner with Leads and other producers to develop a roadmap of goals to achieve long-term milestones.
- Break down goals into a plan with actionable tasks, then follow through on delivery of those tasks across sprints, milestones, and longer-term deliverables.
- Handle day-to-day tactical workflow issues, remove blockers, and coordinate dependencies across teams.
- Proactively identify and resolve risks while ensuring their impact and status are well understood by stakeholders.
- Manage daily communication loops with internal and external teams.
- Deliver production artifacts including a well-groomed backlog, roadmap and resource plan, sprint tracking metrics, and regular reports.
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across disciplines to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
- Prior experience working in a game production role with a cross-discipline team, preferably on a AAA game.
- Excellent written, verbal, and non-verbal communication skills.
- Ability to understand detailed technical concepts and communicate them clearly to non-technical team members.
- Familiarity with game development pipelines and commonly used game engines such as Unreal.
- Fluent with standard production tools like Jira, Monday.com, Excel, Confluence, Perforce.
Who You Are:
- Able to take ownership, ensuring that work is clear and problems are resolved, even when it’s not directly your responsibility and even when you aren’t sure where to start.
- Oriented toward action, proactively resolving issues and driving with positive energy to maintain velocity.
- Able to navigate the delicate balance between providing firm, well-organized structure for your team while being flexible to the changing needs of the game.
- Naturally empathetic and able to foster a collaborative work environment that supports diverse viewpoints and healthy conflict.
- Persistent, self-motivated, and able to operate with moderate autonomy.
- Demonstrates good judgement.
- Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec: This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Track this application
Keep your own notes. Only you can mark an application as sent.
Report a problem with this listing
Sign in to report this listing.
More at 2K Games
Unspecified
Austin, Texas, United States
Manager
Salary unavailable
Posted 10 hours ago
Source: Greenhouse
Unspecified
Los Angeles, California, United States
Manager
$103.7k to $153.5k USD / year
Posted 7 hours ago
Source: Greenhouse
Unspecified
Burnaby, British Columbia, Canada +1 more
Employment type unspecified
$60.5k to $89.54k CAD / year
Posted 14 hours ago
Source: Greenhouse
Unspecified
Burnaby, British Columbia, Canada +1 more
Employment type unspecified
$99.8k to $147.68k CAD / year
Posted 15 hours ago
Source: Greenhouse