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Software Engineering Intern (Command & Control) - Spring/Summer 2027

Internship
Entry level
Posted 1 week ago
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Where you can work

On-site

Atlanta, Georgia, United States

View location wording from the posting
Atlanta, GA

Role overview

Extracted from the posting. Read the employer’s full description below.

  • Networking protocol knowledge (TCP/UDP), IP routing, Etc,

What you will do

  • Software development on the human-machine interaction (HMI) program used by flight crew to control the aircraft and run simulations
  • Software development on the communications software (RF, Satcom, networking) running on the ground and the vehicle
  • Collaborate with flight crew to develop and assess usability of the cockpit software and hardware
  • Collaborate with engineers to display and control hardware systems
  • Participate in all stages of the software development lifecycle including planning, design, implementation, review, testing, documentation, and user evaluation

What they are looking for

  • Must be currently enrolled in an accredited college or university (Undergraduate student (at least a rising senior) or enrolled in a Master's or Ph.D. program)
  • Pursuing Computer Science, Aerospace Engineering, or related degrees
  • C/C++ Experience
  • Web Applications Experience (JavaScript, TypeScript, React, Angular, Electron, etc.)
  • Computer Networking knowledge
Show all 14 items
  • Aviation/simulation experience
  • Strong understanding of engineering first principles
  • Demonstrated ability to work within cross-functional teams
  • Enthusiasm for aviation and Hermeus' mission
  • Excellent written and verbal communication skills
  • GPA of 3.0 or above
  • Demonstrated knowledge or interest in aerospace industry (aviation or rocketry clubs, pilot license, DCS Ace, etc.)
  • Experience working on 2D or 3D games or simulations (especially Unreal, Unity, Cesium)
  • User Interface (UI) or Human-Computer Interaction (HCI) classes

Employer description

Hermeus is a venture-backed defense aviation company reclaiming the lost art of rapid iterative prototyping to build the fastest aircraft in the world today. By prioritizing relentless hardware iteration, we deliver high-speed systems at the pace of the modern battlefield. We work with the Department of War to provide the high-speed capabilities our nation and its allies need to maintain a durable, asymmetric advantage.

About The Role:

Join our team developing cutting-edge software for the Quarterhorse supersonic unmanned aircraft. You'll work with C++ and web technologies (TypeScript/JavaScript) to build control systems for both remotely piloted (HOTAS) and autonomous flight modes. This role includes designing and implementing intuitive user interfaces, ranging from hands-on control to point-and-click autonomy management.

Spring: Around 16 weeks (January - April)

Summer: Around 12 weeks (May - August)

Responsibilities:

  • Software development on the human-machine interaction (HMI) program used by flight crew to control the aircraft and run simulations
  • Software development on the communications software (RF, Satcom, networking) running on the ground and the vehicle
  • Collaborate with flight crew to develop and assess usability of the cockpit software and hardware
  • Collaborate with engineers to display and control hardware systems
  • Participate in all stages of the software development lifecycle including planning, design, implementation, review, testing, documentation, and user evaluation

Requirements:

  • Must be currently enrolled in an accredited college or university (Undergraduate student (at least a rising senior) or enrolled in a Master's or Ph.D. program)
  • Pursuing Computer Science, Aerospace Engineering, or related degrees
  • C/C++ Experience
  • Web Applications Experience (JavaScript, TypeScript, React, Angular, Electron, etc.)
  • Computer Networking knowledge
  • Aviation/simulation experience
  • Strong understanding of engineering first principles
  • Demonstrated ability to work within cross-functional teams
  • Enthusiasm for aviation and Hermeus' mission
  • Excellent written and verbal communication skills
  • GPA of 3.0 or above

Preferred Skills and Experience:

  • Demonstrated knowledge or interest in aerospace industry (aviation or rocketry clubs, pilot license, DCS Ace, etc.)
  • Experience working on 2D or 3D games or simulations (especially Unreal, Unity, Cesium)
  • Networking protocol knowledge (TCP/UDP), IP routing, Etc,
  • User Interface (UI) or Human-Computer Interaction (HCI) classes

The hourly rate listed for this internship is intended as a general guideline. Final compensation will be determined based on degree level.

Benefits:

  • Time Off: Interns are eligible for 5 days of sick leave and unpaid time off.
  • Office Perks: Weekly paid office lunches and fully stocked breakrooms.

U.S. EXPORT CONTROL COMPLIANCE STATUS

The person hired will have access to information and items subject to U.S. export controls, and therefore, must either be a “U.S. person” as defined by 22 C.F.R. § 120.62 or otherwise eligible for deemed export licensing. US persons include U.S. citizens, U.S. nationals, lawful permanent residents (green card holders), and asylees and refugees with such status granted, not pending.

EQUAL OPPORTUNITY

Hermeus is an Equal Opportunity Employer. Employment decisions at Hermeus are based solely on merit, competence, and qualifications, without regard to race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability, or any other legally protected status.

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