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122 open roles · Game Programming - Visual Concepts

Junior Engineer

Junior
Posted 3 months ago
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Where you can work

Unspecified

Locations named in the listing

  • Shanghai, Shanghai, China
View location wording from the posting
Shanghai, China

Employer description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need

Our Visual Concepts studio in Shanghai is looking for an Associate C++ Engineer to work closely with designers, artists, and other engineers. In this role, you will assist the team with code writing and bug fixing for AAA games, reporting directly to our Lead Engineer.

What You Will Do

  • Learn and master complex code systems
  • Write clean, efficient, well-documented, and robust code
  • Collaborate with design and art teams to ensure game features align with requirements
  • Develop and optimize tools and editors

Who Will Be A Great Fit

  • Education: Bachelor’s Degree or higher in Computer Science or a related field
  • Experience: 0–3 years of experience (excellent fresh graduates are welcome to apply)
  • Technical Skills: Strong knowledge of C++ programming; experience in tool development or rendering is preferred
  • Problem Solving: Good logical thinking skills, with the ability to resolve simple-to-medium technical issues independently

Soft Skills: Strong communication, a sense of responsibility, and a collaborative teamwork spirit

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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