
68 open roles · Design
Level Design Internship
- Added to ZestAmigo
- Last seen on employer site
Where you can work
On-site
Gent, Flanders, Belgium
View location wording from the posting
Gent, BE
Role overview
Extracted from the posting. Read the employer’s full description below.
What you will do
- Understand the role the area plays in the composition of the game experience based on the narrative and design/creative directors briefing;
- Be aware of the narrative flow of the game and what part that area plays in the story
- Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations;
- Make rough level designs based on the given briefings and situations and iterate with scripters and combat designers to bring the level to an art ready production phase
- Polish existing level design and functionality to reach a state of the art level of quality.
Show all 6 itemsShow fewer items
- Make sure the level is always playable and ready to go, specially during the art pass phase where level and environment artists start decorating;
What they are looking for
- Ability to work well as part of a team;
- An extremely positive can do attitude;
- Ability to give and receive feedback
- Ability to experience the game as a gamer;
- Preferably an RPG Gamer with a passion for CRPGs
Show all 7 itemsShow fewer items
- This is a full-time, on-site role, requiring your presence in the office to support collaboration
- A portfolio of previous relevant work attached to your application
Employer description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Design Intern to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Understand the role the area plays in the composition of the game experience based on the narrative and design/creative directors briefing;
- Be aware of the narrative flow of the game and what part that area plays in the story
- Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations;
- Make rough level designs based on the given briefings and situations and iterate with scripters and combat designers to bring the level to an art ready production phase
- Polish existing level design and functionality to reach a state of the art level of quality.
- Make sure the level is always playable and ready to go, specially during the art pass phase where level and environment artists start decorating;
Requirements
- Ability to work well as part of a team;
- An extremely positive can do attitude;
- Ability to give and receive feedback
- Ability to experience the game as a gamer;
- Preferably an RPG Gamer with a passion for CRPGs
- This is a full-time, on-site role, requiring your presence in the office to support collaboration
- A portfolio of previous relevant work attached to your application
What we offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Track this application
Keep your own notes. Only you can mark an application as sent.
Report a problem with this listing
Sign in to report this listing.
More at Larian Studios
On-site
Barcelona, Catalonia, Spain
Full-time
Salary unavailable
Posted 6 days ago
Source: Lever
On-site
Dublin, Leinster, Ireland
Full-time · Lead
Salary unavailable
Posted 3 weeks ago
Source: Lever
On-site
Any
Other
Salary unavailable
Posted 5 months ago
Source: Lever
On-site
Warsaw, Mazovia, Poland
Full-time
Salary unavailable
Posted 4 months ago
Source: Lever