
68 open roles · Code
Engine Programmer
- Added to ZestAmigo
- Last seen on employer site
Where you can work
On-site
Barcelona, Catalonia, Spain
View location wording from the posting
- Barcelona, ES
- Warsaw
Role overview
Extracted from the posting. Read the employer’s full description below.
What you will do
- Maintaining our PC/Mac/iOS/Console builds
- Write performant, robust and maintainable code
- Debug, profile and optimize code to hit quality and performance targets
- Contribute in code reviews, testing and documentation
- Show strong passion for making the highest quality state of the art games
What they are looking for
- 3+ years game development experience
- For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
- For PC - experience with DX11 and C++
- For Console - experience with DX12/AGC/NVN, console SDKs and C++
- Experience with a wide range of CPU and GPU profiling tools
Show all 9 itemsShow fewer items
- Strong knowledge of multithreading
- Open-minded, willing to collaborate, experiment and iterate over a specific feature
- Passion for making and playing great games
- Knowledge of modern hardware
Employer description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.
Responsibilities
- Maintaining our PC/Mac/iOS/Console builds
- Write performant, robust and maintainable code
- Debug, profile and optimize code to hit quality and performance targets
- Contribute in code reviews, testing and documentation
- Show strong passion for making the highest quality state of the art games
Requirements
- 3+ years game development experience
- For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
- For PC - experience with DX11 and C++
- For Console - experience with DX12/AGC/NVN, console SDKs and C++
- Experience with a wide range of CPU and GPU profiling tools
- Strong knowledge of multithreading
- Open-minded, willing to collaborate, experiment and iterate over a specific feature
- Passion for making and playing great games
- Knowledge of modern hardware
Nice to haves
- Bachelor / Master degree in computer science or software engineering
- Experience with SIMD programing
- Experience with low-level x86/ARM/DXBC/Spir-V assembly
- Experience with networking / multiplayer
- Experience with CMake
- Experience with Vulkan
- Experience with CI & Devops
- Track record of major contributions to shipped games
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Track this application
Keep your own notes. Only you can mark an application as sent.
Report a problem with this listing
Sign in to report this listing.
More at Larian Studios
On-site
Dublin, Leinster, Ireland
Full-time · Lead
Salary unavailable
Posted 3 weeks ago
Source: Lever
On-site
Any
Other
Salary unavailable
Posted 5 months ago
Source: Lever
On-site
Warsaw, Mazovia, Poland
Full-time
Salary unavailable
Posted 4 months ago
Source: Lever
On-site
Guildford, England, United Kingdom
Temporary
Salary unavailable
Posted 2 months ago
Source: Lever