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Larian Studios

68 open roles · Code

Engine Programmer

Full-time
Posted 6 days ago
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Where you can work

On-site

Barcelona, Catalonia, Spain

View location wording from the posting
  • Barcelona, ES
  • Warsaw

Role overview

Extracted from the posting. Read the employer’s full description below.

What you will do

  • Maintaining our PC/Mac/iOS/Console builds
  • Write performant, robust and maintainable code
  • Debug, profile and optimize code to hit quality and performance targets
  • Contribute in code reviews, testing and documentation
  • Show strong passion for making the highest quality state of the art games

What they are looking for

  • 3+ years game development experience
  • For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
  • For PC - experience with DX11 and C++
  • For Console - experience with DX12/AGC/NVN, console SDKs and C++
  • Experience with a wide range of CPU and GPU profiling tools
Show all 9 items
  • Strong knowledge of multithreading
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Knowledge of modern hardware

Employer description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.

Responsibilities

  • Maintaining our PC/Mac/iOS/Console builds
  • Write performant, robust and maintainable code
  • Debug, profile and optimize code to hit quality and performance targets
  • Contribute in code reviews, testing and documentation
  • Show strong passion for making the highest quality state of the art games

Requirements

  • 3+ years game development experience
  • For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
  • For PC - experience with DX11 and C++
  • For Console - experience with DX12/AGC/NVN, console SDKs and C++
  • Experience with a wide range of CPU and GPU profiling tools
  • Strong knowledge of multithreading
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Knowledge of modern hardware

Nice to haves

  • Bachelor / Master degree in computer science or software engineering
  • Experience with SIMD programing
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayer
  • Experience with CMake
  • Experience with Vulkan
  • Experience with CI & Devops
  • Track record of major contributions to shipped games

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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More at Larian Studios

On-site

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Salary unavailable

Posted 4 months ago

Source: Lever