
68 open roles · Gameplay
Gameplay Programmer Internship
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Where you can work
On-site
Barcelona, Catalonia, Spain
View location wording from the posting
Barcelona, ES
Role overview
Extracted from the posting. Read the employer’s full description below.
What you will do
- Collaborate with developers on real gameplay systems
- Actively participate in game production as part of the technical creative team
- Design, develop, and support gameplay systems for the RPG (including code architecture)
- Work on all aspects of gameplay system implementation
- Cooperate closely with other departments to implement required game components
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- Collaborate with UI designers to implement in-game UI features
- Write robust, maintainable, and high-quality code
What they are looking for
- Solid knowledge of C++
- Strong understanding of basic C++ concepts (types, OOP, memory management, etc.)
- Ability to write robust code without infinite loops or memory leaks
- Portfolio of personal C++ project(s) (with source code), not older than 2 years
- Projects must be personal work (university coursework will not be considered)
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- Applications without coding examples will not be considered
- Open-minded and willing to experiment and iterate on features
- Good communication skills in English
- Passion for making and playing great games
Employer description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programming Intern to join the team and help us in crafting the high caliber games our fans have come to expect.
Requirements
- Solid knowledge of C++
- Strong understanding of basic C++ concepts (types, OOP, memory management, etc.)
- Ability to write robust code without infinite loops or memory leaks
- Portfolio of personal C++ project(s) (with source code), not older than 2 years
- Projects must be personal work (university coursework will not be considered)
- Applications without coding examples will not be considered
- Open-minded and willing to experiment and iterate on features
- Good communication skills in English
- Passion for making and playing great games
Responsibilities
- Collaborate with developers on real gameplay systems
- Actively participate in game production as part of the technical creative team
- Design, develop, and support gameplay systems for the RPG (including code architecture)
- Work on all aspects of gameplay system implementation
- Cooperate closely with other departments to implement required game components
- Collaborate with UI designers to implement in-game UI features
- Write robust, maintainable, and high-quality code
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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